He was fine with me sharing it, so here you go. (:
Have fun! :D
Vrcmod didn't allow me for some reason to upload the full version inc weapon and emotes ( idk why ).
So in my discord, under avatar showdown channel, I've a link to the full epic version.
Want to see your model in action, or just come by to hang out?
Visit https://www.twitch.tv/dragonriders.
I do also avatar commissions. ( more info on my twitch page ).
( I left the "original" avatar in the materials for the risk takers. ) ( Only in the full epic version )
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Auto-fixed version available2 fixes applied12.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/SCENE.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Rory Mercucy Axe-VRCMods.prefab' and ready-to-open scene 'Assets/Rory Mercucy Axe-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Rory Mercury/Rory Mercucy 20k.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.272x root scale.
Resized the avatar to 1.8 mThe new prefab overrides the model root's scale, from 0.01 to 1.272, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
Did anyone have a fix for the mesh over the teeth??
0dat teeth need fixing =D but nice model
0Add the emotion of the face and a cool avatar
0@radraven I couldn't opload that some how.Look in my description / discord for more info. (:
0cool avatar but the weapon model seems to be missing
0