Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Hat Kid/Hat Kid.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/weapon_dummy-VRCMods.prefab' and ready-to-open scene 'Assets/weapon_dummy-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Hat Kid/Hat Kid.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.226 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.34x root scale.
Added multi-avatar upload instructions
The package contains 2 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Hi ive got a problem when I tried to put this on unity the eyes are square how do I fix this?
0She ain't blinking
0Nice rig, but you're missing all of the Facial expressions
0I attempted to make her smug, but I can't be artistic with computer like some people :(
0I'll make her soon
0Alright, you can change the avatar's size. I don't mind that at all but she is originally small though
0M A X N U T
0It's to small im making the size more bigger.
0Indeed
0She's adorable~
0