It originally had the Gem shader but some people wanted it to have the original SPA as a matcap, however other people (like me) would rather having the gem shader again. So here it is!
Model by nanakoz (didn't ported HIKO's model because it has a no vrchat rule, Plus I find this one more accurate)
REQUIREMENTS:
Cubeds Unity Shaders Gem Shader (an fixed gem shader is included with the avatar, however it wont work without some dependencies of the Gem Shader)
Over a year, I see nothing that explicitly states the hair fix, I have made 3 separate projects with varying load orders. No matter what I do I get pink hair, unless I delete the GemEdit asset, which I can assume to be it's own custom shader.
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