The avatar doesn't quite look like the figure. Her shoulders are wide and waist is thick, like a male. It's fine for individual parts, but when looking at it as a whole, it looks awkward. Anybody else feel that
This model shows up pink for me & I'm not understanding why. Other files are showing up just fine. But this one & a few other models are pink. :(
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Auto-fixed version available1 fix applied12.3 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Little Red Low Poly/Open Me.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Red Riding Hood-Low Poly-VRCMods.prefab' and ready-to-open scene 'Assets/Red Riding Hood-Low Poly-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Little Red Low Poly/Red Riding Hood-Low Poly.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.742 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
The avatar doesn't quite look like the figure. Her shoulders are wide and waist is thick, like a male. It's fine for individual parts, but when looking at it as a whole, it looks awkward. Anybody else feel that
0Ksubaki, no it hasn't. I downloaded it awhile ago. Sorry buddy.
0has this been downsized to less than 20k polygons pls?
0Make sure you have cubed unity shader, if you require support please use the discord :)
0This model shows up pink for me & I'm not understanding why. Other files are showing up just fine. But this one & a few other models are pink. :(
0i cant wait for this,i want it so bad
0I will re-upload sorry, in blender it said it was 19k then I guess on unity it changed not sure! I will upload it asap
0Aww, just slightly over 20k tris.
0Unity said it has over 20k polygons so I'm unable to use it :c
0nice!
0