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Eren Titan Form Screenshot
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1.4K Total Downloads

35.3K Total Views

Asset Type VRChat Avatars

File Type Unity Package

Description


From the anime Remember the Titans. Now you can be Eren's giant naked man form, with barbie doll smoothness. Comes with Dynamic Bones for the Hair, Eye Tracking, and 2 Animations. When you switch or enter a room as the Titan, and lighting bolt will strike the ground like in the anime. The other animation is a roar, which is mapped to the 'handgun' gesture.

Couldn't get the jaw to work for talking without the chest acting really weird, plus it would mess up the roar.

Also, Avatar is at max size, you can change that by adjusting the scaling in unity. (Figured he should be big since he's a titan)

Updated: Fixed pink smoke.

Updated: Removed AudioSource Component. Hopefully this will allow it to work.

Assets (197 files inside Unity Package)


/Assets/DynamicBone/Demo/DynamicBoneDemo1.cs
/Assets/DynamicBone/Scripts/DynamicBoneColliderBase.cs
/Assets/DynamicBone/Scripts/DynamicBone.cs
/Assets/DynamicBone/Scripts/DynamicBonePlaneCollider.cs
/Assets/DynamicBone/Scripts/DynamicBoneCollider.cs
/Assets/ErenTitan/ErenTitan.unity
/Assets/ErenTitan/ErenScream.ogg
/Assets/ErenTitan/ErenTitanShout.ogg
/Assets/ErenTitan/Point light.prefab
/Assets/ErenTitan/TitanLighting.ogg
/Assets/ErenTitan/ErenTitan.fbx
/Assets/ErenTitan/Textures/GeneratedAtlasBake1511729896.png
/Assets/ErenTitan/Animations/ErenOverride.overrideController
/Assets/ErenTitan/Animations/Transform.anim
/Assets/ErenTitan/Animations/Roar.anim
/Assets/ErenTitan/Animations/ErenTitan (1) 1.controller
/Assets/ErenTitan/Animations/ErenTitan (1).controller
/Assets/ErenTitan/Materials/GeneratedAtlasBake1511729896.mat
/Assets/Particle Ingredient Pack/Particle-Material/Material-FlashBundle/Material-Flash.mat
/Assets/Particle Ingredient Pack/Particle-Material/Material-SmokeBundle/Material-Smoke7(Alpha Blended).mat
/Assets/Particle Ingredient Pack/Particle-Ingredient/Scatter/Last-Play/Ingredient-Scatter(Last)-Smoke.prefab
/Assets/Particle Ingredient Pack/Particle-Texture/Texture-SmokeBundle/Texture-Smoke7.png
/Assets/Particle Ingredient Pack/Particle-Texture/Texture-FlashBundle/Texture-Flash1.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/color correction ramp.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/NoiseAndGrain.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/VignetteMask.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/NoiseEffectScratch.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/HexShape.psd
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/SphereShape.psd
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/RandomVectors.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/MotionBlurJitter.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Textures/NoiseEffectGrain.png
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderRGB.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/SepiaToneEffect.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionSelective.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/VortexEffect.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/GlobalFog.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionEffect.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/VignettingShader.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/MotionBlurClear.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/SSAOShader.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/BlurEffectConeTaps.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrain.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurvesSimple.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrainDX11.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/FisheyeShader.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/GrayscaleEffect.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/TwirlEffect.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/SSAA.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/DLAA.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA2.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset3.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/NFAA.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA3Console.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset2.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Luminance.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Apply.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/MinMaxReduction.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Adaptation.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldScatter.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableBlur.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldDX11.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/TiltShiftHdrLensBlur.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableWeightedBlurDof34.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfField34.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/Bokeh34.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MultiPassHollywoodFlares.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter2.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendOneOne.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/SeparableBlurPlus.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/Blend.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/LensFlareCreate.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendForBloom.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBlur.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlurAndFlares.shader
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/SepiaTone.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/VignetteAndChromaticAberration.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Antialiasing.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/TiltShift.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/MotionBlur.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ImageEffectBase.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Blur.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Grayscale.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Triangles.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Twirl.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Quads.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsHelper.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Tonemapping.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionCurves.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/BloomOptimized.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ContrastStretch.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Fisheye.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientOcclusion.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ImageEffects.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionLookup.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ScreenSpaceAmbientObscurance.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/EdgeDetection.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/GlobalFog.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ContrastEnhance.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/CameraMotionBlur.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/DepthOfFieldDeprecated.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ColorCorrectionRamp.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndScratches.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/ScreenOverlay.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/CreaseShading.cs
/Assets/Particle Ingredient Pack/Standard Assets/Effects/ImageEffects/Scripts/NoiseAndGrain.cs
/Assets/Particle Ingredient Pack/ShurikenEffectEditor/csShurikenEffectEditor.cs
/Assets/Particle Ingredient Pack/ShurikenEffectEditor/csShurikenEffectChanger.cs
/Assets/Particle Ingredient Pack/Script/csDemoScenceControl.cs
/Assets/Particle Ingredient Pack/Script/MouseOrbit.js
/Assets/Particle Ingredient Pack/Script/csRotate.cs
/Assets/Particle Ingredient Pack/Script/csSpiral.cs
/Assets/Particle Ingredient Pack/Script/csColorChangerinSampleScene.cs
/Assets/Particle Ingredient Pack/Script/csParticleMake.cs
/Assets/Particle Ingredient Pack/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/DepthOfFieldEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/AntialiasingEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/NoiseAndGrainEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/VignetteAndChromaticAberrationEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/EdgeDetectionEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/CreaseShadingEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/ColorCorrectionCurvesEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/TonemappingEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/CameraMotionBlurEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/SunShaftsEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/DepthOfFieldDeprecatedEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/BloomEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/ColorCorrectionLookupEditor.cs
/Assets/Particle Ingredient Pack/Editor/ImageEffects/BloomAndFlaresEditor.cs
/Assets/Elemental Free/Desktop/Prefabs/Thunder/ETF_Thunder.prefab
/Assets/Elemental Free/Desktop/Prefabs/Thunder/ETF_LightningSpark.prefab
/Assets/Elemental Free/Desktop/Textures/Additive/ETF_Texture_Sparkle_01.png
/Assets/Elemental Free/Desktop/Textures/Additive/ETF_Texture_Glow_01.png
/Assets/Elemental Free/Desktop/Textures/Additive/ETF_Texture_Thunder_03.png
/Assets/Elemental Free/Desktop/Textures/Additive/ETF_Texture_Thunder_01.png
/Assets/Elemental Free/Desktop/Textures/Additive/ETF_Texture_Ring_03.png
/Assets/Elemental Free/Desktop/Textures/Additive/ETF_Texture_Ray_03.png
/Assets/Elemental Free/Desktop/Materials/Additive/ETF_Meterial_Thunder_03.mat
/Assets/Elemental Free/Desktop/Materials/Additive/ETF_Meterial_Thunder_01.mat
/Assets/Elemental Free/Desktop/Materials/Additive/ETF_Meterial_Sparkle_01.mat
/Assets/Elemental Free/Desktop/Materials/Additive/ETF_Meterial_Glow_01.mat
/Assets/Elemental Free/Desktop/Materials/Additive/ETF_Meterial_Ray_03.mat
/Assets/Elemental Free/Desktop/Materials/Additive/ETF_Meterial_Ring_03.mat
/Assets/Elemental Free/Mobile/Textures/Additive/ETF_M_Texture_Fog_01.png
/Assets/Elemental Free/Mobile/Textures/Alpha Blended/ETF_M_Texture_Cloud_01.png
/Assets/Elemental Free/Mobile/Materials/Additive/ETF_M_Material_Fog_01.mat
/Assets/Elemental Free/Mobile/Materials/Additive/ETF_M_Material_Fog_03.mat
/Assets/Elemental Free/Scripts/GE_ELF_Demo.cs
/Assets/Cubed's Unity Shaders/Shaders/Flat Lit Toon.shader
/Assets/Cubed's Unity Shaders/Editor/FlatLitToonInspector.cs
/Assets/Cubeds-Unity-Shaders-master/Assets/Editor/Instant Screenshot/ScreenshotTaker.cs
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Prefabs/Smoke basic mobile alpha.prefab
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Textures/cloud_4_variants.psd
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Materials/Cloud alpha.mat
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Shaders/unity5/Editor/CustomMaterialEditor.cs
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Shaders/unity5/Editor/Shader_softrim_dissolve.cs
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Scripts/HUDFPS.cs
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Scripts/ScrollingUVs_PDS.cs
/Assets/Particle Dissolve Shader by Moonflower Carnivore/Scripts/PDS_GameController.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSReflectionFactory.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSTabMuscle.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSReflectionForUnity4.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSLogger.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSMuscleEditorWindow.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSTabOption.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSMuscleHandle.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSMuscleDefine.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSMuscleEditorUtil.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSBaseReflection.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSHandles.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSReflectionForUnity510.cs
/Assets/Pavo Studio/Muscle Animation Editor/Editor/PSTab.cs
Comments

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MadVladTheBad 1517767478 ago

Having the same issues created a new project and imported everything I needed again, Unity is just not descriptive in the errors when I attempt to build and publish. Console error I am getting is "Error building player because scripts have compile errors in the editor", not able to get any more details out of that unfortunately.

3
SSJKYLORAY 1619022339 ago

As someone who's completely new at this how do I get the selecting or spawn animation to happen?

0
DumbPlayStar 1615296238 ago

I imported everything, did everything I needed, but when I try to upload it, it stays on the SDK Builder screen. It doesn't freeze, it just doesn't lead me to the upload page. And I have had this error with other avatars as well

0
SocraFox 1610475653 ago

I can't upload the avatars "all compiler error have to be fixed before you can enter playermod" :,(

0
Aarameshi 1517762602 ago

for some reason when i loaded this model into unity it caused my vrchat sdk to not work and i also got a bunch yellow flagged messages and im not sure how to fix it ive use this model in vrchat before when someone posted it in one of the worlds but i dont think they put extra animations on it.

0

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