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Description
'Sentry Turret from Portal2 with deployable guns and spawnable objects.
*Requires Unity 2017 (Unity 2017.4.15f1)
Triggers:
~> Custom Emotes for desktop users; and gesture triggerable by doing keystrokes: Shift+(F1-F8).
~> For VR users, you can access the triggers by doing the "rocknroll" hand gesture (universal firing gesture), and "fingergun" gesture (deploy and retract turret)
Hey, im trying to port this over to quest, and im having a bit of trouble. Ive already swapped all the shaders to a vrc-usable one, but its still not letting me upload. Could you help me?
Having a problem with gestures, only one seems to be working and it keeps opening and closing turret quickly through the different animations, won't stay open. Any clue how to fix or what animations need to be set to each gesture?
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Auto-fixed version available1 fix applied19.5 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.518 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Comments
Hey, im trying to port this over to quest, and im having a bit of trouble. Ive already swapped all the shaders to a vrc-usable one, but its still not letting me upload. Could you help me?
1there you are
1This thing is more broken than my monitor after me trying to upload it
0impossible to repair
0i having trouble uploading it it keep getting a error
0bruh, This thing is awesome!
0Having a problem with gestures, only one seems to be working and it keeps opening and closing turret quickly through the different animations, won't stay open. Any clue how to fix or what animations need to be set to each gesture?
0That looks awesome.
0If you would that would be super great!
0I could...
0Do you think you could do the space core?
0amazing!!!!!!!!!!!!!
0