Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/HECU Asset Files/Black Mesa Standard HECU.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/bms hecu full body IK 2-VRCMods.prefab' and ready-to-open scene 'Assets/bms hecu full body IK 2-VRCMods.unity' instead: a prefab of the avatar model 'Assets/HECU Asset Files/bms hecu/bms hecu full body IK 2.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.494 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.025x root scale.
Added multi-avatar upload instructions
The package contains 3 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
I somehow get "Failed-Network Failure" or somethin like that.
0If anyone is getting the error that says "the following component type is found on the avatar and will be removed by the client: ONSPAudioSource" this might help. Find all of the audio sources in the scene (they're all on gun related objects), and on each of them you have to delete the ONSP Audio Source component in the inspector tab. The audio source is still there and you should be able to upload it now.
0I'm guessing that u'r still using the older vrchat sdk correct? cuz afaik the new updated one just ignores that error... but ye... if that error pops up just remove the ONSPAudioSource script thing
0Looked around for a good hour before i found that the "Wilhelm scream" was messing it up.Thankfully now it works perfectly
0find what the sound is attached to and you will find it,
0"The following component types are found on the Avatar and will be removed by client: ONSPAudioSource" Dear god, how do i fix this, it's driving me insane
0I like it
0Yeah it's possible I can port some stormtrooper models off of gmod. But, yeah I can probably do that some other time...
0Great model can you do a stormtrooper with there gun and emotes to them and maybe do darthvader with his lightsaber
0thanks! you can unhide and hide different meshes to whatever u want the avatar to look like
0awesome job, everything works and it looks great!
0I updated it, that should work fine now
0scene files don't seem to work fam
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