And probably better to have dynamic bones (but not neccessary)
Installation:
Download the cubedshaders and vrcsdk if you don't have it. Links are above.
Import vrcsdk into unity, then the cubed shaders package.
import the avatar
Load the scene "elin2" in folder Elin2
Upload
Custom dance (Original Elin dance from Tera online (with sound) and CaramellDance.
Custom animation (Original Elin's from Tera for "Walk Forward", "Run Forward" and "Idle" state). Not tested in VR mode but in Non-VR looks fine ("Idle" slightly buggy cause head and legs movement with camera)
@Drakeos, where? Elin's hands slightly creepy by design (in models directly ripped from tera it's really awful), but in unity fingers works correctly and have all bones (but i will check it again later). I can't checked it directly in VR (I have only ps move and it havent hand gesture buttons)