Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/4GO/4GO_Nepgear/extra_outfit.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Nepgear Extra-VRCMods.prefab' and ready-to-open scene 'Assets/Nepgear Extra-VRCMods.unity' instead: a prefab of the avatar model 'Assets/4GO/4GO_Nepgear/4go_outfit.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.39 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Added multi-avatar upload instructions
The package contains 4 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
So, when i booted up unity with this, it shows Nepgear's Yellow 4GO Costume upon opening, where the image uploaded shows Nepgear in her base 4GO Outfit, can you help with this?
0Amazing work @BlancC ! Love your models and the way you present them to us!Please bring us more! :D
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