'Combine Soldier from Half-Life 2 with its standard issue combine AR-2 pulse rifle, complete with firing effects and energy ball launcher.
Triggers:
~> For desktop users, you can access the triggers via the emote menu.
~> For VR users, you can access the triggers by doing the "rocknroll" hand gesture (fires the gun), "thumbsup" (deploys a stun baton on the left hand), "victory/peace" gesture (switches to your side-arm) and "handgun" (fires the energy ball launcher) *if you want to fire with your pistol out, simply do the "victory/peace" gesture on your left hand and the "rocknroll" gesture on your right hand at the same time.
Credits:
~> Combine Soldier model & texture from Half-Life 2 by Valve
i don't get why some ppl are still getting that audio source problem, maybe try and have your vrcsdk updated? cuz the updated vrcsdk simply ignores that error
5 of 5 free downloads left today.Sign up to get 100 downloads per day for free.
Auto-fixed version available1 fix applied19.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Combine Soldier AR2.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Combine Soldier AR2-VRCMods.prefab' and ready-to-open scene 'Assets/Combine Soldier AR2-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Combine Soldier Asset files/Combine Soldier/combine soldier.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.506 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.025x root scale.
Comments
Are these quest compatible
0if anyone is having the "mesh collider" problem just locate the shell ejection effect thats in pistol fire effects that's located in primary effects
0I can't upload until i remove "MeshCollider", where is it?
0Hey Rex, would it be possible for you to port the Combine Elite model into Vrchat?(Ps, love your combine and HECU models)
0Could you add emotes for different voicelines? Like "Pick up that can" and stuff? That'd be amazing
0i don't get why some ppl are still getting that audio source problem, maybe try and have your vrcsdk updated? cuz the updated vrcsdk simply ignores that error
0Not familiar with that, you're gonna have to ask someone about it. .-.
0Where is the ONSP Audio Source component? It says there is one and I cannot remove it because I cant find it?It wont let me upload until I do.
0You forgot to say please, Exvoskii, and your not entitled to anything. :/
0thanks :)
0Lookin' fly!
0