Sensitive contentHidden until you choose to view it
Description
'Standard Headcrab zombie from Black Mesa. Comes with motion animations ported from the game as well as custom animations for emotes.
*if you are having issues uploading due to an audio source error, try updating your VRCSDK. If it's still giving you that error, try removing the ONSPAudiosource scripts from the audio sources, which are all parented in the main avatar, head, hands, and foot bones.
Triggers:
~> For desktop users, you can access the triggers via the emote menu.
~> For VR users, you can access the triggers by doing the "victory/peace" hand gesture (zombie moan loop), and "rocknroll" (Yabba, my icing... Arrrrrggghhhh!)
5 of 5 free downloads left today.Sign up to get 100 downloads per day for free.
Auto-fixed version available1 fix applied16.1 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/bms headcrab zombie.prefab) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/bms headcrab zombie-VRCMods.prefab' and ready-to-open scene 'Assets/bms headcrab zombie-VRCMods.unity' instead: a prefab of the avatar model 'Assets/BMS Zombie Asset files/bms zombie/zombie.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.392 m in world (eye level), derived from the rig's head bone. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.025x root scale.
Comments
does this work on quest?
0thank you
0Can you do a Predator avatar??
0Gonna love using this avatar in the Half-Life map!
0