Black Mesa Assassin V2
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You can upload this avatar to VRChat See tutorial
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For anybody that experiences the same error as DarthNox "the following component types are found on the avatar and will be removed by the client: mesh collider"!!! To fix your issue you will have to navigate in the Hierarchy from Black Mesa Assassin V2>Armature>GameObject>PrimaryEffects>pistol fire effects>Shell Ejection, then scroll down to find the MeshCollider and remove it (don't disable it remove it completely). Make sure to do this gain to the path Black Mesa Assassin V2>Armature>GameObject 2>PrimaryEffects>pistol fire effects 2>Shell Ejection. Hope this helps! (I have based this solution on a similar model from the same maker with the same problem the Combine Assasin, I hope the paths are similar)
1I'm having trouble building and publishing this model, the error "the following component types are found on the avatar and will be removed by the client: mesh collider" do you know how I could fix this
0is their a way to make her gun go invisible when she goes invisible?
0shift+f5
0how to go invisible? Desktop user
0btw just updated the avatar just recently... edited some weight paints and fixed the pointy ass thing
0yes it can :)
0can it go invisible?
0Need Gordon Freeman!
0