Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/fafnir/1.26/1.26.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/1.26-VRCMods.prefab' and ready-to-open scene 'Assets/1.26-VRCMods.unity' instead: a prefab of the avatar model 'Assets/fafnir/1.26/fafnir 1.26.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.505 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.85x root scale.
Comments
Thank you for the answer. I'll just retry it a few times :)
0@callmebird it has mouth movement but lately some avatars are not uploading properly to vr chat i hope gets patched
0Is there a reason that there're no mouth movements? Or did i something wrong while uploading?
0@leoninus he is from kobayashi san no maid dragon and the character is based from sebastian
0wow, Where is he from? He looks a lot like Sebastian from black butler
0Great work!
0Thanks.
0@manek <3 thank u so much downloading it now, you amazing :D
0@grimmcalico problem solved i hope. this time i was able to conect and test the model for a few minutes and worked fine.i´ll be waiting for more feedback :)
0@manek :D sounds good >W< and just glad it can be fixed <3 i love it :D so looking forward to it! thank u for uploading him.
0@grimmcalicoaparently forgot to stop the test of the eye movement in blender it has hapened me before i´ll try to fixit tomorrow morning and reupload until then i´ll thake down the model
0