Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Shulk/Shulk Scene.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Shulk-VRCMods.prefab' and ready-to-open scene 'Assets/Shulk-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Shulk/Shulk.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.685 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 1.094x root scale.
Resized the avatar to 1.8 m
The new prefab overrides the model root's scale, from 0.78 to 1.094, so the avatar stands 1.8 m tall. In Unity, tweak the scale to your preference - we default to 1.8 m (about the size of an average human male).
Comments
I'm not getting lip sync, and there are two floating dots in front of the eyes. Any idea why
0Every time I see Lyeco upload, I know it's going to be high-quality pretty bois :3 Thank you!
0@kermitsmagee Install Cubeds Shaders
0hey so something is wrong with the texture of shulk when I load the scene. he is all pink and i won't let me upload him please help
0omg i love it can you make Rex too
0