Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)
The original scene (Assets/Mikleo.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Mikleo-VRCMods.prefab' and ready-to-open scene 'Assets/Mikleo-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Mikleo.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 1.4 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched.
Comments
Thanks for uploading the model. :)
0Nice work! Can you do Coconut from Nekopara? Here is the model https://www.dropbox.com/s/5utnfiean2ybnii/Coconut.unitypackage?dl=0
0very nice work more tales please
0Thanks! Do you have any plans on Berseria's models?
0