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File Contents
/Assets/Optimize SDKohaku-Chanz/doubleloli.unity
/Assets/Optimize SDKohaku-Chanz/Readme_Optimize_SD Kohaku-Chanz.txt
/Assets/Optimize SDKohaku-Chanz/Misaki_vrc.prefab
/Assets/Optimize SDKohaku-Chanz/Yuko_vrc.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/UTC_SchoolUniform_summer.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/UTC_SchoolUniform_Winter.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/Misaki_SchoolUniform_summer.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/UTC_Default.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/Yuko_SchoolUniform_summer.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/Yuko_SchoolUniform_Winter.prefab
/Assets/Optimize SDKohaku-Chanz/Prefab/Misaki_SchoolUniform_Winter.prefab
/Assets/Optimize SDKohaku-Chanz/Shader/readme.txt
/Assets/Optimize SDKohaku-Chanz/Shader/CharaSkin.cg
/Assets/Optimize SDKohaku-Chanz/Shader/CharaOutline.cg
/Assets/Optimize SDKohaku-Chanz/Shader/CharaMain.cg
/Assets/Optimize SDKohaku-Chanz/Model/UTC_SchoolUniform_summer.FBX
/Assets/Optimize SDKohaku-Chanz/Model/UTC_Default.FBX
/Assets/Optimize SDKohaku-Chanz/Model/UTC_SchoolUniform_Winter.FBX
/Assets/Optimize SDKohaku-Chanz/Model/Misaki_SchoolUniform_Winter.FBX
/Assets/Optimize SDKohaku-Chanz/Model/Misaki_SchoolUniform_summer.FBX
/Assets/Optimize SDKohaku-Chanz/Model/Yuko_SchoolUniform_Winter.FBX
/Assets/Optimize SDKohaku-Chanz/Model/Yuko_SchoolUniform_summer.FBX
/Assets/Optimize SDKohaku-Chanz/Model/Materials/Misaki_SchoolUniform.mat
/Assets/Optimize SDKohaku-Chanz/Model/Materials/Yuko_SchoolUniform.mat
/Assets/Optimize SDKohaku-Chanz/Model/Materials/UTC_Default.mat
/Assets/Optimize SDKohaku-Chanz/Model/Materials/UTC_SchoolUniform.mat
/Assets/Optimize SDKohaku-Chanz/Model/Texture/UTC_SchoolUniform.png
/Assets/Optimize SDKohaku-Chanz/Model/Texture/Yuko_SchoolUniform.png
/Assets/Optimize SDKohaku-Chanz/Model/Texture/UTC_Default.png
/Assets/Optimize SDKohaku-Chanz/Model/Texture/Misaki_SchoolUniform.png
/Assets/Optimize SDKohaku-Chanz/Model/Texture/Materials/Misaki_SchoolUniform.mat
/Assets/Optimize SDKohaku-Chanz/Model/Texture/Materials/Yuko_SchoolUniform.mat
/Assets/Optimize SDKohaku-Chanz/Scene/_Preview.unity
/Assets/Optimize SDKohaku-Chanz/Scene/Directional Light.prefab
/Assets/Optimize SDKohaku-Chanz/Animation/SD_unitychan_motion_humanoid.fbx
/Assets/Optimize SDKohaku-Chanz/Animation/_ForRiggingMotion.FBX
/Assets/Optimize SDKohaku-Chanz/Animation/_ForRiggingMotion.anim
/Assets/Optimize SDKohaku-Chanz/Animation/Sample Animator Controller.controller
/Assets/Optimize SDKohaku-Chanz/Animation/Optimize_SDKohaku-Chanz_addbone_mask.mask
/Assets/Optimize SDKohaku-Chanz/Animation/Optimize_SDKohaku-Chanz.ht