This avatar comes with cubed shaders for an animated look, 8 custom dance emotes, 3 Gesture overrides, Dynamic bones and colliders to interact with hair and ears. This model also has lip syncing and eye tracking. This model has 2 knives pulled out on the RockNRoll gesture. 1 Of the emotes are really good ones I think. The GetDown animation is super crazy.
Installation:
Download the cubedshaders and vrcsdk if you don't have it. Links are above.
Import vrcsdk into unity, then the cubed shaders package.
import the avatar
Load the scene named OpenMe placed in the folder named Len
Upload
Gestures:
RockNRoll: Pulls out 2 knives one in each hand
HandGun: Happy Expression
Victory: Happy Expression 2
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Auto-fixed version available2 fixes applied36.5 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3 (new prefab)The original scene (Assets/Len/OpenMe.unity) uses binary serialization, so it cannot be edited without Unity. Created 'Assets/Happy2-VRCMods.prefab' and ready-to-open scene 'Assets/Happy2-VRCMods.unity' instead: a prefab of the avatar model 'Assets/Len/FBX/HandEdit.fbx' with a VRChat SDK3 Avatar Descriptor on its root and the viewpoint at 0.305 m in world (eye level), derived from the rig's eye bones. Open the generated scene in Unity to upload the avatar - the original scene is left untouched. The new prefab preserves the original scene's 0.075x root scale.
Added multi-avatar upload instructionsThe package contains 5 avatar roots, but binary scene data cannot be faithfully separated by the server-side patcher. Assets/VRCMods-Upload-Instructions.txt identifies the generated primary prefab and explains how to migrate each remaining root in Unity.
Comments
Consonant :)
0Len is the best. <3
0