OHHHhhh okay, I found the problem. Poyomi Toon Shader 4.6.11 has an error in its coding or something relating to "imaging." That's why it isn't working! I don't know how to fix that, but I've found out what the problem was at least?
Hi, I'm getting an error about trying to find a prefab in my local appdata, could you please revisit this model and see if you can fix it, or maybe let me know if I'm doing anything wrong?
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Auto-fixed version available2 fixes applied46.7 MB
Optional. The download above is the original file, unchanged. This copy is generated automatically with the VRChat setup problems we could fix already applied.
Upgraded SDK2 to SDK3Replaced the retired Avatars 2.0 descriptor with an Avatars 3.0 descriptor, viewpoint at 1.662 m in world (eye level) (the rig's eye bones). Animation layers and expressions are at SDK3 defaults and may need manual setup.
Enabled viseme lip syncSet lip sync to Viseme Blend Shape and assigned the 15 vrc.v_* shapes already on the mesh. The viseme mesh itself still has to be selected in Unity if it was never set.
Comments
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1BASED
0OHHHhhh okay, I found the problem. Poyomi Toon Shader 4.6.11 has an error in its coding or something relating to "imaging." That's why it isn't working! I don't know how to fix that, but I've found out what the problem was at least?
0Hi, I'm getting an error about trying to find a prefab in my local appdata, could you please revisit this model and see if you can fix it, or maybe let me know if I'm doing anything wrong?
0bewbs
0